Measured: an average of 43 online over 5d, about 31K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~5K visits/day compared with 10.08K/day across 607 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 12:19 UTC | ReleaseRoblox place update | — | — | 42.5 |
| 10/30/26, 18:19 UTC | ReleaseRoblox place update | — | 28 | 28 |
| 10/29/26, 16:24 UTC | ReleaseRoblox place update | — | — | 98 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 75 | 144 | +4.7K |
| 11/04/26 (Wed) | 33 | 59 | +5.8K |
| 11/03/26 (Tue) | 34 | 37 | +5.3K |
| 11/02/26 (Mon) | 38 | 40 | +5.7K |
| 11/01/26 (Sun) | 45 | 45 | — |
| 10/30/26 (Fri) | 63 | 98 | — |
| 10/28/26 (Wed) | 95 | 95 | +3.4K |
| 10/27/26 (Tue) | 50 | 64 | — |
| Lifetime daily avg (607d since launch) | — | — | +10.08K/d |
🎧 Welcome to DB Thailand 🎧 Step into a world where sound comes first. This game lets you explore and build custom sound systems in a variety of styles — from street-style bass setups to full-blown stage concert rigs. Whether you're into deep bass, clean mids, or high-power tweeters, there's something here for every audio lover. Choose your favorite sound system style, set it up your way, and test it out in different environments. You can compare volume, clarity, and even the look of each syste