Measured: an average of 330 online over 4d, about 240K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.47 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/05/26, 05:11 UTC. Online since the update: −61.8% against the hour before it.
Over the last 7 days the game averages ~24.99K visits/day compared with 16.9K/day across 590 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 05:11 UTC | ReleaseRoblox place update | 184 | 70.3 −61.8% | waiting for 24h |
| 11/05/26, 04:27 UTC | ReleaseRoblox place update | 232 | 103.7 −55.3% | waiting for 24h |
| 11/05/26, 00:53 UTC | ReleaseRoblox place update | 494 | 382 −22.7% | waiting for 24h |
| 11/05/26, 00:01 UTC | ReleaseRoblox place update | 571 | 382 −33.1% | waiting for 24h |
| 11/04/26, 23:56 UTC | ReleaseRoblox place update | 564 | 449.3 −20.3% | waiting for 24h |
| 11/04/26, 23:35 UTC | ReleaseRoblox place update | 528 | 449.3 −14.9% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 249 | 566 | +12.38K |
| 11/04/26 (Wed) | 383 | 571 | +26.51K |
| 11/03/26 (Tue) | 311 | 499 | +24.17K |
| 11/02/26 (Mon) | 275 | 545 | +22.93K |
| 11/01/26 (Sun) | 351 | 421 | — |
| 10/28/26 (Wed) | 61 | 61 | +26.36K |
| 10/27/26 (Tue) | 377 | 377 | — |
| Lifetime daily avg (590d since launch) | — | — | +16.9K/d |
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