Measured: an average of 74 online over 5d, about 53K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.35 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +29.2% since this time yesterday
Against the market: this game +29.2% while all tracked games −4.7%.
Over the last 7 days the game averages ~13.35K visits/day compared with 78.72K/day across 569 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/19/26, 06:02 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 106 | 168 | +9K |
| 11/04/26 (Wed) | 75 | 130 | +13.87K |
| 11/03/26 (Tue) | 103 | 138 | +12.32K |
| 11/02/26 (Mon) | 84 | 164 | +13.87K |
| 11/01/26 (Sun) | 15 | 15 | — |
| 10/30/26 (Fri) | 94 | 167 | — |
| 10/28/26 (Wed) | 97 | 97 | — |
| Lifetime daily avg (569d since launch) | — | — | +78.72K/d |
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