Measured: an average of 156 online over 5d, about 110K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.4 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~24.53K visits/day compared with 25.61K/day across 566 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 20:24 UTC | ReleaseRoblox place update | 201 | 130 −35.3% | 127 −36.8% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 83 | 123 | +9.8K |
| 11/04/26 (Wed) | 114 | 195 | +22.47K |
| 11/03/26 (Tue) | 125 | 233 | +23.21K |
| 11/02/26 (Mon) | 148 | 220 | +27.89K |
| 11/01/26 (Sun) | 245 | 302 | — |
| 10/30/26 (Fri) | 150 | 150 | — |
| 10/28/26 (Wed) | 76 | 76 | — |
| Lifetime daily avg (566d since launch) | — | — | +25.61K/d |
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