Measured: an average of 44 online over 5d, about 31K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 16:47 UTC — too early to measure the effect.
Over the last 7 days the game averages ~4K visits/day compared with 18.79K/day across 562 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 16:47 UTC | ReleaseRoblox place update | — | 40 | 27 |
| 11/03/26, 05:43 UTC | ReleaseRoblox place update | — | — | 27 |
| 11/02/26, 00:51 UTC | ReleaseRoblox place update | — | — | 28 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 47 | 82 | +1.9K |
| 11/04/26 (Wed) | 78 | 123 | +5.1K |
| 11/03/26 (Tue) | 26 | 40 | +3.4K |
| 11/02/26 (Mon) | 28 | 31 | +3.2K |
| 11/01/26 (Sun) | 34 | 34 | +4.3K |
| 10/31/26 (Sat) | 52 | 53 | — |
| 10/28/26 (Wed) | 21 | 21 | — |
| Lifetime daily avg (562d since launch) | — | — | +18.79K/d |
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