Measured: an average of 31 online over 4d, about 22K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 42.9% since this time yesterday
This game −42.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~4.8K visits/day compared with 20.67K/day across 557 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/17/26, 10:07 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 16 | 24 | +1.1K |
| 11/04/26 (Wed) | 27 | 40 | +4.5K |
| 11/03/26 (Tue) | 27 | 37 | +4.7K |
| 11/02/26 (Mon) | 18 | 18 | +5.2K |
| 11/01/26 (Sun) | 50 | 57 | — |
| 10/28/26 (Wed) | 15 | 15 | — |
| Lifetime daily avg (557d since launch) | — | — | +20.67K/d |
Welcome to a twisted toy factory where playtime never ends… and neither does the infection. Choose your side; Survive the chaos as a player, or spread the nightmare as a mutated toy. Run, hide, infect, repeat. Can you outlast the madness… or will you join it? 🔹 Infected – Begin as a survivor, but one step in the wrong puddle and you're infected for good. No second chances. 🔹 Hide & Hunt – Creep through vents, search lockers for gear, or stalk your prey and drag them into the infection. versio