Measured: an average of 62 online over 6d, about 44K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.33 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/03/26, 15:26 UTC. Online since the update: −47.9% against the hour before it.
Over the last 7 days the game averages ~9.8K visits/day compared with 32.44K/day across 482 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 15:26 UTC | ReleaseRoblox place update | 70 | 46 −34.3% | 36.5 −47.9% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 46 | 78 | +3.6K |
| 11/04/26 (Wed) | 30 | 48 | +7.9K |
| 11/03/26 (Tue) | 61 | 70 | +5.6K |
| 11/02/26 (Mon) | 70 | 109 | +9.9K |
| 11/01/26 (Sun) | 59 | 71 | +23.4K |
| 10/31/26 (Sat) | 87 | 87 | +2K |
| 10/30/26 (Fri) | 63 | 63 | — |
| 10/28/26 (Wed) | 87 | 87 | — |
| Lifetime daily avg (482d since launch) | — | — | +32.44K/d |
Take the fight to land, sea, and sky. Capture islands to earn Money for your team. Upgrade your jets, boats, and weapons — then destroy the enemy base to win. 🛩️ Dogfight in armed jets 🚤 Raid across the water in boats 🔫 Drop in on foot with infantry weapons 🏝️ Capture islands and hold them 💥 Break the enemy base 🏆 Level up and climb the leaderboard