Measured: an average of 10 online over 4d, about 7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.23 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/04/26, 14:51 UTC — too early to measure the effect.
Over the last 7 days the game averages ~1.2K visits/day compared with 7.2K/day across 470 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 14:51 UTC | ReleaseRoblox place update | — | — | 13.3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 13 | 19 | +893 |
| 11/04/26 (Wed) | 16 | 25 | +2.2K |
| 11/03/26 (Tue) | 8 | 8 | +616 |
| 11/02/26 (Mon) | 7 | 7 | +722 |
| 11/01/26 (Sun) | 8 | 8 | — |
| 10/28/26 (Wed) | 5 | 5 | — |
| Lifetime daily avg (470d since launch) | — | — | +7.2K/d |
choose a character and pick the right items for battles✨ Please leave your feedback so I know how I can improve the game❤️ 🚨10K LIKES FOR NEXT CODE! 🚨 Runes Spawns every 40 seconds M1 - melee combo M1 (In Air + Holding Jump) - Plunging Attack M1 (4 combo + Holding Jump) - Air Combo or Uppercut (depends on the character) M1 (4 combo + In Air) - DownSlam 1,2,3,4 - skills Q - dash (use in ragdoll or in air to escape) Q (next to the wall and enemy) - wallcombo F - block R - item G - awaken comb