Measured: an average of 109 online over 5d, about 78K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.37 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Down 11.8% since this time yesterday
This game −11.8% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~16.81K visits/day compared with 39.27K/day across 466 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/26/26, 05:34 UTC | Roblox updateRoblox place update | — | — | — |
| 02/28/26 | Game PassSuperAuto (R$ 99) | — | — | R$ 99 |
| 02/01/26 | Game PassCoach UdinDinDinDun (R$ 299) | — | — | R$ 299 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 74 | 135 | +9.1K |
| 11/04/26 (Wed) | 81 | 104 | +13.44K |
| 11/03/26 (Tue) | 120 | 162 | +21.04K |
| 11/02/26 (Mon) | 110 | 147 | +16.78K |
| 11/01/26 (Sun) | 141 | 161 | — |
| 10/29/26 (Thu) | 93 | 93 | +2.7K |
| 10/28/26 (Wed) | 161 | 192 | +30.09K |
| 10/27/26 (Tue) | 162 | 162 | — |
| Lifetime daily avg (466d since launch) | — | — | +39.27K/d |
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