Measured: an average of 13 online over 5d, about 9.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 34.8% since this time yesterday
This game −34.8% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~2.7K visits/day compared with 41.45K/day across 456 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/26/25, 21:38 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 17 | +1.4K |
| 11/04/26 (Wed) | 14 | 23 | +4.2K |
| 11/03/26 (Tue) | 6 | 6 | +1.3K |
| 11/02/26 (Mon) | 19 | 23 | +2.6K |
| 11/01/26 (Sun) | 18 | 18 | — |
| 10/30/26 (Fri) | 9 | 15 | — |
| 10/28/26 (Wed) | 12 | 12 | — |
| Lifetime daily avg (456d since launch) | — | — | +41.45K/d |
Welcome to KPop Demon Hunter Thieves! Purchase Kpops and generate cash, or steal Demon Hunters from other players and grow even quicker! When you grow big enough, rebirth to expand your base and unlock new items. Like the game and join the group for +10% more cash! Premium players get +15% extra cash! Get +5% cash for each friend you invite! **This is a fan made game