Measured: an average of 47 online over 4d, about 34K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.32 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 20% since this time yesterday
This game −20% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~7.7K visits/day compared with 66.02K/day across 449 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/06/26, 11:00 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 32 | 53 | +4.7K |
| 11/04/26 (Wed) | 43 | 51 | +12.61K |
| 11/03/26 (Tue) | 44 | 45 | +8.3K |
| 11/02/26 (Mon) | 46 | 51 | +5.5K |
| 11/01/26 (Sun) | 55 | 63 | — |
| 10/28/26 (Wed) | 33 | 33 | +4.4K |
| 10/27/26 (Tue) | 52 | 63 | — |
| Lifetime daily avg (449d since launch) | — | — | +66.02K/d |
⚡ Welcome to OVERKILL, a fast-paced multiplayer combat experience where every match is a chance to outplay your opponents, unlock exclusive rewards, and prove you're the best! 👑 Earn Crowns to unlock powerful weapons, epic finishers, and exclusive skins! 🏆 Earn your place among the top competitors and dominate the leaderboards. ✨ Collect rare cosmetics and customize your loadout to stand out from the competition! 💙 Like the game and join our group for exclusive rewards! 🎮 Available on Desktop,