Measured: an average of 103 online over 6d, about 74K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.37 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 2.4% since this time yesterday
Over the last 7 days the game averages ~6.8K visits/day compared with 77.94K/day across 437 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/28/26, 22:36 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 77 | 88 | +4.5K |
| 11/04/26 (Wed) | 83 | 90 | +6.6K |
| 11/03/26 (Tue) | 93 | 98 | +6.6K |
| 11/02/26 (Mon) | 97 | 110 | +7.3K |
| 11/01/26 (Sun) | 116 | 128 | +13.98K |
| 10/31/26 (Sat) | 123 | 123 | +2.1K |
| 10/30/26 (Fri) | 104 | 104 | — |
| 10/28/26 (Wed) | 84 | 84 | +4.1K |
| 10/27/26 (Tue) | 116 | 116 | — |
| Lifetime daily avg (437d since launch) | — | — | +77.94K/d |
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