Measured: an average of 39 online over 4d, about 28K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.3 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~7.4K visits/day compared with 3.4K/day across 424 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/18/26, 18:17 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 29 | 50 | +2.7K |
| 11/04/26 (Wed) | 31 | 37 | +7.7K |
| 11/03/26 (Tue) | 35 | 41 | +6.9K |
| 11/02/26 (Mon) | 30 | 33 | +7.4K |
| 11/01/26 (Sun) | 58 | 67 | — |
| 10/28/26 (Wed) | 23 | 23 | — |
| Lifetime daily avg (424d since launch) | — | — | +3.4K/d |
An update has FINALLY released (pretty cool, right???) You can use it in your shorts, moments or anything, I dont mind. made by @SUS_D3v (previously @SUS_DeveloperRoblox) and @ImStufflyer tags (ignore): badge, doors, abandoned, building, moments, trees, computers, brainrot, steal a brainrot, grow a garden, backrooms, scary, earthquake, 99, deer, 99 nights in the forest, garden, creepy, horror, eerie, spooky, endings, verity, backrooms, secret, asmr, +1, keyboard, animal hospital, mecca chamel