Measured: an average of 117 online over 4d, about 84K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 08:25 UTC. Online since the update: +6.7% against the hour before it.
Over the last 7 days the game averages ~14.28K visits/day compared with 45.38K/day across 408 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:25 UTC | ReleaseRoblox place update | 30 | 32 +6.7% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 78 | 146 | +6.2K |
| 11/04/26 (Wed) | 105 | 143 | +13.62K |
| 11/03/26 (Tue) | 90 | 141 | +13.86K |
| 11/02/26 (Mon) | 99 | 135 | +15.35K |
| 11/01/26 (Sun) | 173 | 204 | — |
| 10/28/26 (Wed) | 37 | 37 | — |
| Lifetime daily avg (408d since launch) | — | — | +45.38K/d |
This remaster focuses only on visual improvements and map changes. It was intentionally designed to feel like playing the original version, even though it’s technically new. I wanted to make sure it didn’t lose its charm. ⚠️WARNING⚠️: This game contains flashing lights, very loud noises, and jump scares. It may not be suitable for some players. “I Heard It Too” was a major inspiration for Axeman Cartoon on YouTube, particularly for his scary animation titled I Heard It Too, which was uploaded