Measured: an average of 11 online over 5d, about 7.9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.9K visits/day compared with 968/day across 404 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/19/26, 06:44 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 24 | +797 |
| 11/04/26 (Wed) | 8 | 10 | +2.6K |
| 11/03/26 (Tue) | 6 | 6 | +1.9K |
| 11/02/26 (Mon) | 9 | 9 | +814 |
| 11/01/26 (Sun) | 11 | 11 | +2.4K |
| 10/31/26 (Sat) | 21 | 21 | — |
| 10/28/26 (Wed) | 14 | 14 | — |
| Lifetime daily avg (404d since launch) | — | — | +968/d |
🧟 Welcome to Base vs Zombie! 🧟 🏗️ Build your base from blocks, spikes & turrets 🌊 Survive 20 waves of hungry zombies 💰 Every kill = cash — spend it on bigger defences 🔫 Unlock machine guns, flamethrowers, rocket launchers, freezers & toxic guns 📦 Crates roll down your conveyor… open them for rare weapons! 👥 Build alongside friends and compare bases 🛡️ Protect your core at all costs… one breach and the horde wins 😱