Measured: an average of 476 online over 6d, about 340K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.5 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Last counted
Down 15.7% since this time yesterday
This game −15.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~15.37K visits/day compared with 7.3K/day across 394 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/09/26, 16:54 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 203 | 434 | +5K |
| 11/04/26 (Wed) | 461 | 744 | +14.02K |
| 11/03/26 (Tue) | 430 | 833 | +13.98K |
| 11/02/26 (Mon) | 456 | 809 | +14.98K |
| 11/01/26 (Sun) | 660 | 823 | — |
| 10/30/26 (Fri) | 464 | 575 | +23.04K |
| 10/29/26 (Thu) | 386 | 860 | +10.81K |
| 10/28/26 (Wed) | 515 | 884 | — |
| Lifetime daily avg (394d since launch) | — | — | +7.3K/d |