Measured: an average of 13 online over 4d, about 9.2K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.4K visits/day compared with 69.19K/day across 381 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 11:55 UTC | ReleaseRoblox place update | — | — | 13.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 16 | 26 | +1.4K |
| 11/04/26 (Wed) | 10 | 12 | +2.6K |
| 11/03/26 (Tue) | 14 | 15 | +2.5K |
| 11/02/26 (Mon) | 17 | 17 | +1.9K |
| 11/01/26 (Sun) | 10 | 10 | — |
| 10/28/26 (Wed) | 16 | 16 | — |
| Lifetime daily avg (381d since launch) | — | — | +69.19K/d |
-- ⚔️ Idle Defense How To Play: ⚔️ Place Units: Set up your units to automatically fight enemies. 💵 Earn Money: Get cash for defeating zombies. 💪 Unlock Better Units: Use your money to get stronger units. 🗺️ New Areas: Unlock new areas with stronger enemies. 📢Shutdown = Update Like 👍 and Favorite ⭐ if you enjoy the game! 💫 🚨This is a passion project made for fun. Credits: @Beeism - Some Hair Models Of Units