Measured: an average of 15 online over 4d, about 11K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.25 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.2K visits/day compared with 6.5K/day across 376 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/25/26, 10:55 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 7 | 11 | +1.1K |
| 11/04/26 (Wed) | 8 | 8 | +2K |
| 11/03/26 (Tue) | 8 | 8 | +2.4K |
| 11/02/26 (Mon) | 9 | 10 | +5.2K |
| 11/01/26 (Sun) | 35 | 35 | — |
| 10/28/26 (Wed) | 4 | 4 | — |
| Lifetime daily avg (376d since launch) | — | — | +6.5K/d |
not a war of the worlds game you cant join the dc server anymore because roblox doesnt allow me to put social links without doing the age verification (u have to find it urself) i wont be updating this game anymore since i have switched from roblox to godot because roblox has way too many restrictions and they have been only getting worse also thanks for all the support (this is literally my only game that has ever gotten popular and i probably wouldnt be making games if not for this) -- CRE