Measured: an average of 143 online over 4d, about 100K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 22.5% since this time yesterday
Updated 11/05/26, 05:38 UTC. Online since the update: +51.4% against the hour before it.
This game −22.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~31.83K visits/day compared with 70.39K/day across 374 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 05:38 UTC | ReleaseRoblox place update | 35 | 53 +51.4% | waiting for 24h |
| 11/05/26, 04:07 UTC | ReleaseRoblox place update | 57 | 45.3 −20.5% | waiting for 24h |
| 11/05/26, 02:55 UTC | ReleaseRoblox place update | 69 | 50.3 −27.1% | waiting for 24h |
| 11/04/26, 02:57 UTC | ReleaseRoblox place update | 102 | 75 −26.5% | 139.5 +36.7% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 70 | 117 | +9.1K |
| 11/04/26 (Wed) | 146 | 221 | +33.32K |
| 11/03/26 (Tue) | 171 | 284 | +37.53K |
| 11/02/26 (Mon) | 96 | 153 | +24.65K |
| 11/01/26 (Sun) | 158 | 197 | — |
| 10/28/26 (Wed) | 50 | 50 | — |
| Lifetime daily avg (374d since launch) | — | — | +70.39K/d |
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