Measured: an average of 11 online over 4d, about 7.7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 19:37 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.1K visits/day compared with 2.6K/day across 371 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 19:37 UTC | ReleaseRoblox place update | — | 10 | waiting for 24h |
| 11/01/26, 04:38 UTC | ReleaseRoblox place update | — | — | 24 |
Welcome to Whistle Occurrence Survival. Everyone lived happily within the vast urban sprawl of ROBLOXia where days were very bright and nights were very, very dark; everything was peaceful until a strange sound was heard. At first, nobody understood what it meant. Then THE THING appeared: A figure darker than shadows with a red aura, atleast 70+ studs tall; people wondered where this.. Thing.. c
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 10 | +489 |
| 11/04/26 (Wed) | 8 | 11 | +3K |
| 11/03/26 (Tue) | 3 | 3 | +2.2K |
| 11/02/26 (Mon) | 8 | 8 | +1.2K |
| 11/01/26 (Sun) | 24 | 24 | — |
| 10/28/26 (Wed) | 5 | 5 | — |
| Lifetime daily avg (371d since launch) | — | — | +2.6K/d |
Welcome to Whistle Occurrence Survival. Everyone lived happily within the vast urban sprawl of ROBLOXia where days were very bright and nights were very, very dark; everything was peaceful until a strange sound was heard. At first, nobody understood what it meant. Then THE THING appeared: A figure darker than shadows with a red aura, atleast 70+ studs tall; people wondered where this.. Thing.. came from. It started attacking people while others distracted it to help other people escape the are
Last counted