Updated 10/30/26, 22:32 UTC — too early to measure the effect.
Over the last 7 days the game averages ~168.35K visits/day compared with 5.1K/day across 353 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/30/26, 22:32 UTC | ReleaseRoblox place update | 756 | — | — |
| 10/30/26, 18:46 UTC | ReleaseRoblox place update | 919 | 756 −17.7% | 756 −17.7% |
| 10/29/26, 20:34 UTC | ReleaseRoblox place update | — | — | 899.8 |
| 10/29/26, 08:53 UTC | ReleaseRoblox place update | 575 | 740 +28.7% | 740 +28.7% |
| 10/29/26, 06:41 UTC | ReleaseRoblox place update | 430 | 575 +33.7% | 657.5 +52.9% |
| 10/29/26, 05:54 UTC | ReleaseRoblox place update | 516 | 502.5 −2.6% | 581.7 +12.7% |
| 10/25/26 | Game PassDouble EXP (299 R$) | — | — | R$299 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 10/30/26 (Fri) | 900 | 1,054 | +257.67K |
| 10/29/26 (Thu) | 585 | 740 | +79.76K |
| 10/28/26 (Wed) | 628 | 782 | +167.62K |
| 10/27/26 (Tue) | 744 | 766 | — |
| Lifetime daily avg (353d since launch) | — | — | +5.1K/d |
A Turn-based strategy game where you work together with other players or bots to defeat the enemy in many different campaigns. These range from historical inspired campaigns to fictional. Complete campaigns to later unlock more units and advance your tech tree. The units in the game range from the interwar period to the late cold war. The new place the game will be hosted on going forward after the ownership change.
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