Measured: an average of 253 online over 4d, about 180K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 71.1% since this time yesterday
Updated 11/05/26, 08:00 UTC. Online since the update: +16.3% against the hour before it.
This game −71.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~77.92K visits/day compared with 43.79K/day across 353 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:00 UTC | ReleaseRoblox place update | 123 | 143 +16.3% | waiting for 24h |
| 11/03/26, 01:20 UTC | ReleaseRoblox place update | 179 | 150 −16.2% | 368 +105.6% |
| 10/30/26, 08:03 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 150 | 219 | +10.18K |
| 11/04/26 (Wed) | 431 | 638 | +141.57K |
| 11/03/26 (Tue) | 335 | 585 | +73.32K |
| 11/02/26 (Mon) | 101 | 179 | +18.88K |
| 11/01/26 (Sun) | 144 | 170 | — |
| 10/28/26 (Wed) | 68 | 68 | — |
| Lifetime daily avg (353d since launch) | — | — | +43.79K/d |
EMOTIA - where every dying human's last emotion defines their afterlife. The Emotion Prison has been taken over by Corrupted Emotians. Team up with up to four friends to venture deep into the dungeon-like prison, full of puzzles and mysteries. Do not let their adorable looks fool you - You will soon be faced with deadlier and darker threats. Cleanse the Corrupted Emotians and bring peace to the Emotion Prison. And remember - you cannot do this alone. ⭐Features 👥Single-player & Multi-player (Up