Measured: an average of 165 online over 5d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.41 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +5.8% since this time yesterday
This game +5.8% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~32.97K visits/day compared with 270.18K/day across 342 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 08/19/26, 00:16 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 94 | 151 | +17.56K |
| 11/04/26 (Wed) | 114 | 149 | +30.31K |
| 11/03/26 (Tue) | 139 | 205 | +40.47K |
| 11/02/26 (Mon) | 175 | 235 | +41.52K |
| 11/01/26 (Sun) | 259 | 336 | — |
| 10/30/26 (Fri) | 138 | 193 | — |
| 10/28/26 (Wed) | 92 | 92 | +19.6K |
| 10/27/26 (Tue) | 268 | 273 | — |
| Lifetime daily avg (342d since launch) | — | — | +270.18K/d |
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