Measured: an average of 161 online over 6d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.4 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +7.1% since this time yesterday
Updated 11/04/26, 17:25 UTC. Online since the update: −27.9% against the hour before it.
Against the market: this game +7.1% while all tracked games −4.7%.
Over the last 7 days the game averages ~14.19K visits/day compared with 28.05K/day across 333 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 17:25 UTC | ReleaseRoblox place update | 140 | 101 −27.9% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 116 | 184 | +7.6K |
| 11/04/26 (Wed) | 113 | 193 | +13.53K |
| 11/03/26 (Tue) | 121 | 165 | +12.71K |
| 11/02/26 (Mon) | 151 | 191 | +17.04K |
| 11/01/26 (Sun) | 209 | 247 | — |
| 10/30/26 (Fri) | 219 | 221 | +18.09K |
| 10/29/26 (Thu) | 152 | 246 | +9.6K |
| 10/28/26 (Wed) | 164 | 233 | — |
| Lifetime daily avg (333d since launch) | — | — | +28.05K/d |
A non-serious PvE game based on the American Revolutionary War, retro style! "It's time to pay up your taxes... Or will you not?" 👍 Enjoyed the game? Remember to like and favorite for future updates! ⭐