Measured: an average of 178 online over 6d, about 130K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.41 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +18.5% since this time yesterday
Against the market: this game +18.5% while all tracked games −4.7%.
Over the last 7 days the game averages ~24.75K visits/day compared with 44K/day across 331 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/22/26, 09:34 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 115 | 194 | +9.2K |
| 11/04/26 (Wed) | 147 | 239 | +22.6K |
| 11/03/26 (Tue) | 149 | 239 | +21.96K |
| 11/02/26 (Mon) | 179 | 245 | +25.03K |
| 11/01/26 (Sun) | 235 | 285 | +50.32K |
| 10/31/26 (Sat) | 197 | 197 | +3.9K |
| 10/30/26 (Fri) | 160 | 160 | — |
| 10/28/26 (Wed) | 89 | 89 | — |
| Lifetime daily avg (331d since launch) | — | — | +44K/d |
💥 One player becomes Brainrot while everyone else runs through wild obbies trying to survive! Each round is unique, you earn coins, unlock new things and hope the Brainrot doesn't find you first. 👍 Like the game for more Updates