Measured: an average of 56 online over 4d, about 41K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 19:19 UTC. Online since the update: −30.4% against the hour before it.
Over the last 7 days the game averages ~4.8K visits/day compared with 6.8K/day across 308 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 19:19 UTC | ReleaseRoblox place update | 46 | 32 −30.4% | waiting for 24h |
| 11/04/26, 17:26 UTC | ReleaseRoblox place update | 53 | — | — |
| 11/04/26, 14:21 UTC | ReleaseRoblox place update | — | 46 | waiting for 24h |
| 11/03/26, 19:00 UTC | ReleaseRoblox place update | 48 | — | 44 −8.3% |
| 11/03/26, 14:10 UTC | ReleaseRoblox place update | 52 | — | 43 −17.3% |
| 11/03/26, 11:09 UTC | ReleaseRoblox place update | — | 48 | 40.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 28 | 37 | +1K |
| 11/04/26 (Wed) | 42 | 53 | +6.4K |
| 11/03/26 (Tue) | 50 | 52 | +2.5K |
| 11/02/26 (Mon) | 64 | 84 | +5.4K |
| 11/01/26 (Sun) | 69 | 85 | — |
| 10/28/26 (Wed) | 36 | 36 | — |
| Lifetime daily avg (308d since launch) | — | — | +6.8K/d |
Last counted