Measured: an average of 95 online over 4d, about 68K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.36 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Up +11.1% since this time yesterday
This game +11.1% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~10.69K visits/day compared with 90.14K/day across 305 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/22/26, 13:44 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 54 | 100 | +4.2K |
| 11/04/26 (Wed) | 56 | 90 | +9.6K |
| 11/03/26 (Tue) | 85 | 122 | +10.32K |
| 11/02/26 (Mon) | 106 | 141 | +12.16K |
| 11/01/26 (Sun) | 133 | 181 | — |
| 10/28/26 (Wed) | 66 | 66 | — |
| Lifetime daily avg (305d since launch) | — | — | +90.14K/d |
🚧 ZOMBIE BORDERLINE [BETA] Welcome to the Quarantine Camp. Here, your judgment is law. Filter refugees by day—decide who is safe and who is infected—then gear up before night falls. Use your hard-earned Cash to upgrade your arsenal, choose your Class, and ensure the Camp survives the relentless Boss attacks. How long can you hold the line? 📁 GAME FEATURES 🛡️ Class System: Choose specialized roles with unique weaponry. 💉 Quarantine Duty: Screen refugees and manage camp security. ⚔️ Survival &
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