Measured: an average of 10 online over 4d, about 6.8K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~4.1K visits/day compared with 10.65K/day across 303 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/30/26, 11:24 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 8 | 13 | +1.5K |
| 11/04/26 (Wed) | 6 | 8 | +5.7K |
| 11/03/26 (Tue) | 6 | 6 | +3.9K |
| 11/02/26 (Mon) | 5 | 5 | +2.9K |
| 11/01/26 (Sun) | 21 | 21 | — |
| 10/28/26 (Wed) | 16 | 16 | — |
| Lifetime daily avg (303d since launch) | — | — | +10.65K/d |
Main Controls: Shift-Run Double Press W/D-Dash M1-Combat F-Block Omnitrix Controls Open-V X/Z-Rotate C-Transformation
Last counted