Measured: an average of 288 online over 6d, about 210K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.45 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 10.7% since this time yesterday
Updated 11/04/26, 05:27 UTC. Online since the update: +13.9% against the hour before it.
This game −10.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~43K visits/day compared with 40.18K/day across 302 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 05:27 UTC | ReleaseRoblox place update | 148 | 76 −48.6% | 168.6 +13.9% |
| 11/04/26, 02:57 UTC | ReleaseRoblox place update | 258 | 198 −23.3% | 177.3 −31.3% |
| 10/30/26, 00:35 UTC | ReleaseRoblox place update | — | — | 339.7 |
| 10/29/26, 00:03 UTC | ReleaseRoblox place update | 866 | 706 −18.5% | 350.2 −59.6% |
| 10/28/26, 20:58 UTC | ReleaseRoblox place update | 610 | 866 +42% | 436.2 −28.5% |
| 10/28/26, 04:51 UTC | ReleaseRoblox place update | 332 | — | 579 +74.4% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 138 | 264 | +12.34K |
| 11/04/26 (Wed) | 192 | 316 | +22.16K |
| 11/03/26 (Tue) | 211 | 309 | +26.2K |
| 11/02/26 (Mon) | 249 | 388 | +32.62K |
| 11/01/26 (Sun) | 384 | 451 | — |
| 10/30/26 (Fri) | 340 | 428 | +65.78K |
| 10/29/26 (Thu) | 350 | 706 | +29.51K |
| 10/28/26 (Wed) | 592 | 866 | +81.75K |
| 10/27/26 (Tue) | 255 | 272 | — |
| Lifetime daily avg (302d since launch) | — | — | +40.18K/d |
WELCOME TO PILLAR CHASE! Pillar Chase is a multiplayer horror game in which 1 or 2 players are a monster, and the rest are thrown into a match as survivors. Survivors must do their tasks and escape; monsters must kill all players or stop them from escaping. - ALL CREDITS FOR CHARACTERS CAN BE FOUND UNDER THE INGAME MOVESET/INFORMATION TABS.