Measured: an average of 13 online over 4d, about 9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.24 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.4K visits/day compared with 25.6K/day across 283 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/27/26, 09:47 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 9 | +418 |
| 11/04/26 (Wed) | 10 | 13 | +1.8K |
| 11/03/26 (Tue) | 7 | 7 | +820 |
| 11/02/26 (Mon) | 11 | 11 | +1.6K |
| 11/01/26 (Sun) | 22 | 22 | — |
| 10/28/26 (Wed) | 15 | 15 | — |
| Lifetime daily avg (283d since launch) | — | — | +25.6K/d |
Welcome to The Armory! An intense extraction like PVP experience. Buy and clean guns in the armory, or venture out in "The Exclusion Zone" to capture, then clean as many guns as possible. Fight your way to the top ⚠️[EARLY ACCESS] Why early access? Because we want to hear out the community, that way we will know what to prioritize next. ❓[How to play?] - Buy, find and clean guns - Use different solutions to alter the value of your guns - PVP other players! - Purchase hundreds of various cosme