Measured: an average of 91 online over 4d, about 66K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.36 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Up +35.3% since this time yesterday
Updated 11/05/26, 02:45 UTC. Online since the update: +36.8% against the hour before it.
This game +35.3% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~16.45K visits/day compared with 11.8K/day across 282 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 02:45 UTC | ReleaseRoblox place update | 48 | 65.7 +36.8% | waiting for 24h |
| 11/05/26, 02:25 UTC | ReleaseRoblox place update | 67 | 65.7 −2% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 94 | 169 | +13.25K |
| 11/04/26 (Wed) | 96 | 148 | +19.24K |
| 11/03/26 (Tue) | 85 | 135 | +15.78K |
| 11/02/26 (Mon) | 91 | 116 | +14.34K |
| 11/01/26 (Sun) | 92 | 106 | — |
| Lifetime daily avg (282d since launch) | — | — | +11.8K/d |
📱 Supported Devices That Can Have Fun!: 💻 PC Players 📱 Mobile Players 📟 Tablet Players Have FUN and ENJOY