Measured: an average of 133 online over 4d, about 96K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~14.12K visits/day compared with 31.56K/day across 276 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 11:45 UTC | ReleaseRoblox place update | — | — | 166.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 84 | 144 | +5K |
| 11/04/26 (Wed) | 108 | 200 | +12.61K |
| 11/03/26 (Tue) | 110 | 158 | +16.07K |
| 11/02/26 (Mon) | 100 | 166 | +13.68K |
| 11/01/26 (Sun) | 213 | 247 | — |
| 10/28/26 (Wed) | 61 | 61 | — |
| Lifetime daily avg (276d since launch) | — | — | +31.56K/d |
🔈“WELCOME TO THE LIVE GAMESHOW: NO MERCY!! Audience cheering sfx”🔈 A fast paced multiplayer platformer where theres no time to catch your breath. Survive round after round for your cruel audience’s entertainment, with each growing closer to your last. Will you persevere through their laughter and escape, or will you embrace their applause to your demise? Use Reputation (REP) to customise yourself or unlock Skills to survive longer. Just whatever you do. Don’t. Fall. Off. Always make sure you