Measured: an average of 28 online over 4d, about 20K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~5K visits/day compared with 348.82K/day across 273 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 18:41 UTC | ReleaseRoblox place update | 66 | 37 −43.9% | 27.5 −58.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 25 | 37 | +2K |
| 11/04/26 (Wed) | 27 | 33 | +5.5K |
| 11/03/26 (Tue) | 14 | 14 | +5.3K |
| 11/02/26 (Mon) | 19 | 19 | +6.1K |
| 11/01/26 (Sun) | 52 | 66 | — |
| 10/28/26 (Wed) | 34 | 34 | +3.2K |
| 10/27/26 (Tue) | 30 | 30 | — |
| Lifetime daily avg (273d since launch) | — | — | +348.82K/d |
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