Measured: an average of 101 online over 4d, about 73K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.37 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 37.5% since this time yesterday
Updated 11/03/26, 17:03 UTC. Online since the update: −10.4% against the hour before it.
This game −37.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~12.33K visits/day compared with 21.21K/day across 263 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 17:03 UTC | ReleaseRoblox place update | 95 | 100 +5.3% | 85.1 −10.4% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 60 | 93 | +5.5K |
| 11/04/26 (Wed) | 83 | 120 | +12.54K |
| 11/03/26 (Tue) | 83 | 106 | +11.81K |
| 11/02/26 (Mon) | 96 | 142 | +15.48K |
| 11/01/26 (Sun) | 141 | 161 | — |
| 10/28/26 (Wed) | 70 | 70 | +9.5K |
| 10/27/26 (Tue) | 119 | 119 | — |
| Lifetime daily avg (263d since launch) | — | — | +21.21K/d |
Ricochet or Hide 🎯 New code: UPDATE3 🎮How to play: 😈RICO - Try to catch hiders with a Bouncing Bullet! 🙈HIDER - Survive and try not to get close to Rico! ⚠️New game - expect bugs 🌟Like the game if it's fun! Leave feedback in the Community Group! ❤️