Measured: an average of 62 online over 5d, about 44K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 20:39 UTC. Online since the update: −25% against the hour before it.
Over the last 7 days the game averages ~8.8K visits/day compared with 32.7K/day across 258 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 20:39 UTC | ReleaseRoblox place update | 46 | — | 34.5 −25% |
| 11/03/26, 20:11 UTC | ReleaseRoblox place update | — | — | 34.5 |
| 11/02/26, 18:20 UTC | ReleaseRoblox place update | 63 | 47 −25.4% | 43.5 −31% |
| 11/02/26, 08:57 UTC | ReleaseRoblox place update | 34 | — | 50 +47.1% |
| 11/02/26, 04:40 UTC | ReleaseRoblox place update | 64 | 34 −46.9% | 48 −25% |
| 11/01/26, 16:09 UTC | ReleaseRoblox place update | — | 100 | 67.6 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 44 | 61 | +3.1K |
| 11/04/26 (Wed) | 48 | 66 | +8.1K |
| 11/03/26 (Tue) | 43 | 46 | +8K |
| 11/02/26 (Mon) | 52 | 64 | +6.7K |
| 11/01/26 (Sun) | 80 | 100 | +13.68K |
| 10/31/26 (Sat) | 85 | 99 | — |
| 10/28/26 (Wed) | 74 | 74 | +7.5K |
| 10/27/26 (Tue) | 95 | 95 | — |
| Lifetime daily avg (258d since launch) | — | — | +32.7K/d |
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