Measured: an average of 40 online over 4d, about 29K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +16.7% since this time yesterday
Updated 11/05/26, 14:19 UTC — too early to measure the effect.
This game +16.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~8.1K visits/day compared with 5.3K/day across 239 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 14:19 UTC | ReleaseRoblox place update | 36 | — | — |
| 11/05/26, 09:30 UTC | ReleaseRoblox place update | 19 | 19.7 +3.5% | waiting for 24h |
| 11/05/26, 09:08 UTC | ReleaseRoblox place update | 22 | 19.7 −10.6% | waiting for 24h |
| 11/04/26, 23:16 UTC | ReleaseRoblox place update | 39 | 26.7 −31.6% | waiting for 24h |
| 11/04/26, 22:07 UTC | ReleaseRoblox place update | — | 28.7 | waiting for 24h |
| 11/03/26, 18:45 UTC | ReleaseRoblox place update | 24 | — | 29 +20.8% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 22 | 36 | +3.6K |
| 11/04/26 (Wed) | 34 | 39 | +11.57K |
| 11/03/26 (Tue) | 33 | 42 | +4.5K |
| 11/02/26 (Mon) | 39 | 54 | +8.4K |
| 11/01/26 (Sun) | 55 | 65 | — |
| 10/28/26 (Wed) | 24 | 24 | — |
| Lifetime daily avg (239d since launch) | — | — | +5.3K/d |
COME FIND OUT WHAT'S NEW[use comand /freecam only in private servers Only]