Measured: an average of 131 online over 5d, about 94K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.39 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 23% since this time yesterday
This game −23% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~12.15K visits/day compared with 41.53K/day across 233 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/06/26, 19:45 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 93 | 153 | +6.1K |
| 11/04/26 (Wed) | 111 | 174 | +12.4K |
| 11/03/26 (Tue) | 125 | 188 | +15.01K |
| 11/02/26 (Mon) | 138 | 204 | +14.4K |
| 11/01/26 (Sun) | 218 | 250 | — |
| 10/29/26 (Thu) | 64 | 64 | +1.7K |
| 10/28/26 (Wed) | 153 | 170 | +17.25K |
| 10/27/26 (Tue) | 165 | 165 | — |
| Lifetime daily avg (233d since launch) | — | — | +41.53K/d |
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