Measured: an average of 19 online over 4d, about 14K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.26 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2.5K visits/day compared with 631/day across 223 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 21:58 UTC | ReleaseRoblox place update | 19 | — | 8 −57.9% |
| 10/31/26, 10:06 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 17 | 37 | +1.2K |
| 11/04/26 (Wed) | 19 | 41 | +2.9K |
| 11/03/26 (Tue) | 15 | 15 | +1.9K |
| 11/02/26 (Mon) | 8 | 12 | +2.5K |
| 11/01/26 (Sun) | 35 | 50 | — |
| 10/28/26 (Wed) | 29 | 29 | — |
| Lifetime daily avg (223d since launch) | — | — | +631/d |
🪓 CHOP DOWN A GIANT TREE Every swing cuts real chunks out of the trunk. Watch the tree break apart layer by layer as wood chips fly everywhere! 🪓 GET BIGGER AXES Start with a tiny toothpick and upgrade to wooden, iron and obsidian axes. Every new axe is bigger and hits WAY harder! 🌳 UPGRADE YOUR SKILL TREE Spend your wood on upgrades: more damage, faster swings, crits and new islands. 💪 BECOME A GIGACHAD The stronger you get, the bigger your character grows. Keep upgrading until you turn into