Measured: an average of 7 online over 4d, about 5.2K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.22 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/05/26, 00:59 UTC. Online since the update: −44.4% against the hour before it.
Over the last 7 days the game averages ~763.7 visits/day compared with 435/day across 219 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 00:59 UTC | ReleaseRoblox place update | 9 | 5 −44.4% | waiting for 24h |
| 11/03/26, 21:38 UTC | ReleaseRoblox place update | — | — | 6 |
| 11/02/26, 22:00 UTC | ReleaseRoblox place update | 10 | — | 5 −50% |
| 11/02/26, 20:55 UTC | ReleaseRoblox place update | — | 10 | 7.5 |
| 11/01/26, 19:46 UTC | ReleaseRoblox place update | — | 5 | 5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 5 | 8 | +342 |
| 11/04/26 (Wed) | 9 | 12 | +1.3K |
| 11/03/26 (Tue) | 5 | 5 | +446 |
| 11/02/26 (Mon) | 10 | 10 | +584 |
| 11/01/26 (Sun) | 5 | 5 | — |
| 10/28/26 (Wed) | 6 | 6 | — |
| Lifetime daily avg (219d since launch) | — | — | +435/d |