Measured: an average of 19 online over 4d, about 13K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/03/26, 20:00 UTC. Online since the update: −23.9% against the hour before it.
Over the last 7 days the game averages ~4.7K visits/day compared with 781/day across 212 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 20:00 UTC | ReleaseRoblox place update | 23 | — | 17.5 −23.9% |
| 11/02/26, 14:01 UTC | ReleaseRoblox place update | — | — | 18 |
| 11/01/26, 12:12 UTC | ReleaseRoblox place update | — | — | 17.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 19 | +689 |
| 11/04/26 (Wed) | 18 | 27 | +5.8K |
| 11/03/26 (Tue) | 21 | 23 | +5.7K |
| 11/02/26 (Mon) | 8 | 8 | +2.7K |
| 11/01/26 (Sun) | 27 | 27 | — |
| 10/28/26 (Wed) | 25 | 25 | — |
| Lifetime daily avg (212d since launch) | — | — | +781/d |
PoolRooms is a liminal horror experience set in endless, dreamlike pools. Explore quiet environments, search for anomalies, and survive increasingly unsettling stages. Not everything is as it seems. How far can you go? 🔹 Explore endless pools 🔹 Find anomalies 🔹 Survive unsettling spaces 🔹 Set your best record Tags: horror, scary, liminal, liminal space, backrooms, poolrooms, anomalies, exploration, atmospheric, creepy, eerie, survival, mystery, unsettling, psychological horror, dreamcore, weir
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