Measured: an average of 11 online over 4d, about 7.6K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.23 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Last counted
Down 22.2% since this time yesterday
Updated 11/05/26, 12:00 UTC. Online since the update: −12.5% against the hour before it.
This game −22.2% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~1.6K visits/day compared with 2.3K/day across 170 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 12:00 UTC | ReleaseRoblox place update | 8 | 7 −12.5% | waiting for 24h |
| 11/04/26, 15:05 UTC | ReleaseRoblox place update | — | — | 9.3 |
| 11/03/26, 18:30 UTC | ReleaseRoblox place update | — | 4 | 4 |
| 11/02/26, 16:50 UTC | ReleaseRoblox place update | — | — | 5 |
| 11/01/26, 14:43 UTC | ReleaseRoblox place update | — | — | 17.5 |
| 10/27/26 | New badges: 3|SOR| Join the Staff Team (+2) |SOR| Join the Staff Team · |SOR| Join the Opposition · |SOR| Join a Division | — | — | 673 earned+71 / 24h |
| 10/24/26 | New badge|SOR| Meet the Creators Earning this badge shows that you've met Hunter/Gizmo or 8heIp8 in the game, State of Readiness. | — | — | 38 earned |
| 05/30/26 | New badges: 3|SOR| General Personnel (+2) |SOR| General Personnel · |SOR| Commissioned Personnel · |SOR| Enlisted Personnel | — | — | 204.72K earned+547 / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 18 | +864 |
| 11/04/26 (Wed) | 6 | 9 | +2K |
| 11/03/26 (Tue) | 4 | 4 | +878 |
| 11/02/26 (Mon) | 9 | 12 | +2.1K |
| 11/01/26 (Sun) | 23 | 23 | — |
| 10/28/26 (Wed) | 4 | 4 | — |
| Lifetime daily avg (170d since launch) | — | — | +2.3K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| |SOR| Enlisted Personnel(100%) | 05/30/26 | +544 |
| |SOR| Join the Opposition(22.3%) | 10/27/26 | +69 |
| |SOR| General Personnel(0.6%) | 05/30/26 | +2 |
| |SOR| Join a Division(0.6%) | 10/27/26 | +2 |
Welcome to State of Readiness, a bold new satellite project from the creators at Gizmotronic Studios. Step into a fully immersive military roleplay experience where discipline, teamwork, and strategy define your path. Built around the core branches of the United States Armed Forces—the Navy, Army, Air Force, and Marine Corps, this game offers players the chance to train, operate, and rise through the ranks in a dynamic, structured environment. Inspired by some of the most engaging military exp