Measured: an average of 9 online over 6d, about 6.2K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, Γ0.23 at this size; its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report β
Last counted
Up +20% since this time yesterday
This game +20% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~4.1K visits/day compared with 4.7K/day across 111 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/26/26, 15:00 UTC | Roblox updateRoblox place update | β | β | β |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 35 | 55 | +4K |
| 11/04/26 (Wed) | 9 | 13 | +4.7K |
| 11/03/26 (Tue) | 4 | 4 | +4.8K |
| 11/02/26 (Mon) | 2 | 2 | +3.6K |
| 11/01/26 (Sun) | 3 | 3 | +5.6K |
| 10/31/26 (Sat) | 27 | 27 | +1.8K |
| 10/30/26 (Fri) | 7 | 7 | β |
| 10/28/26 (Wed) | 38 | 38 | β |
| Lifetime daily avg (111d since launch) | β | β | +4.7K/d |
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