Measured: an average of 40 online over 4d, about 29K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Not counted: 3 at R$ 1 or from R$ 999,999. These are usually test or locked items.
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~7.1K visits/day compared with 3.8K/day across 61 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/21/26, 02:33 UTC | Roblox updateRoblox place update | — | — | — |
| 09/05/26 | New badges: 22Completed 200 Stages! (+21) Completed 200 Stages! · Completed 190 Stages! · Completed 180 Stages! | — | — | 764.25K earned+19.78K / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 37 | 62 | +3.7K |
| 11/04/26 (Wed) | 39 | 49 | +7.2K |
| 11/03/26 (Tue) | 39 | 47 | +7.3K |
| 11/02/26 (Mon) | 33 | 40 | +6.9K |
| 11/01/26 (Sun) | 50 | 61 | — |
| 10/28/26 (Wed) | 32 | 32 | — |
| Lifetime daily avg (61d since launch) | — | — | +3.8K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Welcome!(100%) | 09/05/26 | +3K |
| Completed 10 Stages!(100%) | 09/05/26 | +2.8K |
| Completed 20 Stages!(100%) | 09/05/26 | +2.6K |
| Completed 30 Stages!(100%) | 09/05/26 | +2.4K |
Will you be a NOOB 😟 or PRO 😎 !? Current stages: 160, Updates and more stages will be added soon! Master the art of the glitch and learn new tricks! Each level gets harder, so you will need to practice to win. If you get stuck, use our replay system to see how to beat the stage. Can you reach the end? CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT) Tags: difficulty chart obby, dco, tower, parkour, platformer, multiplayer, speedrun, skill, jumps, glitch, glitc