Measured: an average of 9 online over 1d, about 6.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, Γ0.23 at this size; its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report β
The comparison appears once we have a count from this hour yesterday.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/31/26, 19:58 UTC | Roblox updateRoblox place update | β | β | β |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 7 | 13 | +458 |
| 11/04/26 (Wed) | 9 | 9 | β |
| Lifetime daily avg (24d since launch) | β | β | +1.2K/d |
GAME HAS JUST BEEN RELEASED AND IS IN BETA!! Please report bugs and give suggestions and feedback for improvement! Not everything is as it seems... π«£π°π± JUICE THOUSANDS OF CARROTS π₯ REACH 1 MILLION COINS π°π° BUY UPGRADES β¬οΈβ¬οΈβ¬οΈ GET PET BUNNIES π°π° ...and survive?? π»π»π From the creators of Terminal [Escape Room], Mister Rabbit poses an entirely new challenge: you'll have to help Mister Rabbit reach 1 Million Dollars by harvesting carrots, juicing them, selling the juice, and purchasing upgrades.
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