Measured: an average of 96 online over 1d, about 69K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.36 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Not counted: 1 at R$ 1 or from R$ 999,999. These are usually test or locked items.
Last counted
Down 96.8% since this time yesterday
Updated 11/04/26, 19:19 UTC. Online since the update: −35.8% against the hour before it.
This game −96.8% vs this time yesterday; the market barely moved.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 19:19 UTC | ReleaseRoblox place update | 109 | 70 −35.8% | waiting for 24h |
| 11/04/26, 14:50 UTC | ReleaseRoblox place update | 125 | 109 −12.8% | 53.5 −57.2% |
| 10/31/26 | Game PassHoverBoard (R$ 99) | — | — | R$ 99 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 47 | 117 | +11.08K |
| 11/04/26 (Wed) | 96 | 125 | — |
| Lifetime daily avg (5d since launch) | — | — | +15.65K/d |
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