Measured: an average of 9 online over 4d, about 6.3K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.23 at this size; a small shop, so ×0.3 / ×0.7 / ×1.5. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 7 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~818.3 visits/day compared with 209/day across 5295 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/26/26, 02:55 UTC | Roblox updateRoblox place update | — | — | — |
| 12/27/25 | Game PassRaft Autopilot (R$ 40) | — | — | R$ 40 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 7 | 11 | +486 |
| 11/04/26 (Wed) | 8 | 8 | +1.2K |
| 11/03/26 (Tue) | 7 | 7 | +863 |
| 11/02/26 (Mon) | 9 | 9 | +344 |
| 11/01/26 (Sun) | 11 | 11 | — |
| 10/28/26 (Wed) | 10 | 10 | — |
| Lifetime daily avg (5295d since launch) | — | — | +209/d |
A sandbox game in the sea. Gather wood to make a crafting bench, and unlock more items. Click the Raft button to spawn a raft for fast travel. Kill pigs and collect mushrooms for food. Items in chests do not save! Private servers currently *do not* save your world. ----- CONTROLS ----- E: Basic crafting Q: Inventory H: Find water Z: Drop item Click: attack or build ----- Recent updates ----- > Fixed build controls on mobile > Added Glowberry > Added rain
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