Measured: an average of 40 online over 4d, about 29K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/03/26, 19:30 UTC — too early to measure the effect.
Over the last 7 days the game averages ~19.34K visits/day compared with 48.93K/day across 1940 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 19:30 UTC | ReleaseRoblox place update | — | 29 | 27 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 30 | 41 | +9.8K |
| 11/04/26 (Wed) | 34 | 39 | +17.87K |
| 11/03/26 (Tue) | 33 | 37 | +18.92K |
| 11/02/26 (Mon) | 37 | 38 | +21.22K |
| 11/01/26 (Sun) | 56 | 72 | — |
| 10/28/26 (Wed) | 37 | 37 | — |
| Lifetime daily avg (1940d since launch) | — | — | +48.93K/d |
Big changes just around the bend in the tunnel! Original concept by Atomsmasher5200 - Steam In this game, you weave your way through obstacles like boxes and explosive barrels, while running from Thommy the Engine! Why is he chasing you? Who is the real bad guy? Updates: -Fixed bugs -Added warning lights for players near the end -I'm going to 🕺🕺🕺 -MUCH more coming soon.. Join my group here: https://www.roblox.com/groups/12786292 Join TheRealDishings's group here: https://www.roblox.com/