Measured: an average of 10 online over 4d, about 7.4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.23 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Updated 11/05/26, 07:22 UTC. Online since the update: +250% against the hour before it.
Over the last 7 days the game averages ~2.4K visits/day compared with 14.04K/day across 1767 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 07:22 UTC | ReleaseRoblox place update | 2 | 7 +250% | waiting for 24h |
| 10/30/26, 20:41 UTC | ReleaseRoblox place update | — | — | — |
👍 RUN = SURVIVE 👍 Can you survive a tsunami? Get to high ground and attempt to survive! More maps will be added as well! Tags: tsunami, wave, water, building, simulator, lobby, jetpack, coil, grapple, hook, shop, maps, roleplay, rp.
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 22 | +1.7K |
| 11/04/26 (Wed) | 6 | 9 | +3.6K |
| 11/03/26 (Tue) | 2 | 2 | +2.2K |
| 11/02/26 (Mon) | 8 | 8 | +1.2K |
| 11/01/26 (Sun) | 25 | 25 | — |
| 10/28/26 (Wed) | 12 | 12 | — |
| Lifetime daily avg (1767d since launch) | — | — | +14.04K/d |
👍 RUN = SURVIVE 👍 Can you survive a tsunami? Get to high ground and attempt to survive! More maps will be added as well! Tags: tsunami, wave, water, building, simulator, lobby, jetpack, coil, grapple, hook, shop, maps, roleplay, rp.