Measured: an average of 196 online over 4d, about 140K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.42 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Last counted
Up +12.3% since this time yesterday
This game +12.3% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~13.86K visits/day compared with 43.74K/day across 1731 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 12:06 UTC | ReleaseRoblox place update | 128 | 168 +31.3% | 168.4 +31.5% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 132 | 213 | +10.1K |
| 11/04/26 (Wed) | 148 | 208 | +14.39K |
| 11/03/26 (Tue) | 170 | 227 | +13.66K |
| 11/02/26 (Mon) | 176 | 221 | +13.55K |
| 11/01/26 (Sun) | 288 | 349 | — |
| 10/28/26 (Wed) | 91 | 91 | — |
| Lifetime daily avg (1731d since launch) | — | — | +43.74K/d |
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