Measured: an average of 119 online over 4d, about 86K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 07:51 UTC. Online since the update: −23.5% against the hour before it.
Over the last 7 days the game averages ~6.9K visits/day compared with 6.1K/day across 1611 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 07:51 UTC | ReleaseRoblox place update | 27 | 20.7 −23.5% | waiting for 24h |
| 11/05/26, 07:43 UTC | ReleaseRoblox place update | 34 | 20.7 −39.2% | waiting for 24h |
| 11/05/26, 05:28 UTC | ReleaseRoblox place update | 63 | 26.7 −57.7% | waiting for 24h |
| 11/04/26, 20:29 UTC | ReleaseRoblox place update | 48 | 152 +216.7% | waiting for 24h |
| 11/04/26, 11:56 UTC | ReleaseRoblox place update | 34 | — | — |
| 11/03/26, 18:55 UTC | ReleaseRoblox place update | 84 | 117 +39.3% | 92.6 +10.2% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 91 | 179 | +3.4K |
| 11/04/26 (Wed) | 119 | 171 | +7.2K |
| 11/03/26 (Tue) | 95 | 134 | +7.2K |
| 11/02/26 (Mon) | 89 | 141 | +6.4K |
| 11/01/26 (Sun) | 172 | 185 | — |
| 10/28/26 (Wed) | 26 | 26 | — |
| Lifetime daily avg (1611d since launch) | — | — | +6.1K/d |
Southline District is a train simulator based on American railways or railroads. It has a lot of trains to pick from and an extensive map to drive through. use ?time to change the time ingame The limit in public servers is 45 cars, and 6 trains, which doesn't apply to private servers. Credits to the multiple people who have contributed and helped this game For gamepasses not listed under this game, buy them here: https://www.roblox.com/games/78523514960607/choo-choo#!/store